DEVELOPING BNCC MATHEMATICAL SKILLS THROUGH DIGITAL GAMES

Authors

  • ERICA EDMAJAN DE ABREU UFCG
  • Francisco José de Andrade UFCG

Keywords:

Mathematical Skills; BNCC; Digital games.

Abstract

In this article, scientific research that investigated the use of digital games in pedagogical practices is analyzed and evidence is sought that indicates that this use promotes the development of mathematical skills listed in the BNCC. The methodology used was a literature review, where data was sought to favor the development of the skills and abilities described in the BNCC through the use of digital games. The results found allow us to infer that digital games, when used as an educational strategy, have contributed to promoting the development of skills and competencies by students, which will help them achieve an ethical, inclusive, democratic society where people are respected. and valued and their individual and collective rights are respected. Furthermore, this practice, being in harmony with today's society, makes the student an active agent in their learning, minimizes the fear that some students have of Mathematics and brings the school closer to Digital Technologies.

Keywords: Mathematical Skills; BNCC; Digital games.

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Author Biographies

ERICA EDMAJAN DE ABREU, UFCG

Master in Science Teaching and Mathematics Education - UEPB, with Research Line: In Scientific Culture, Technology, Information and Communication. Member of the Study and Research Group in Mathematics Education - GEPEM / UEPB. Specialist in Mathematics - IFPB (2021) and Specialist in Teacher Training for Basic Education - UFCG (2021). Graduated in Mathematics from the Federal University of Campina Grande (2019), has a technical-professional course in Mid-Level Technical Course in Computer Assembly and Computer Maintenance by Cristiano Cartaxo (2015). He also has a great involvement in the creation and development of Virtual Learning Objects (OVAs), essentially with Games in PowerPoint, as he has worked in this area since high school. Member of the Study and Development Group of Virtual Learning Objects - GEDOVA of the Federal University of Campina Grande (UFCG), Member of the PEDAGOGICAL RESIDENCE Group - CAPES of the Federal University of Campina Grande (UFCG), participated in the 3Rs Group (Reduce, Reuse, Recycle) with electronic waste of the Federal University of Campina Grande (UFCG). She is currently a mathematics teacher at Escola Brincando e Aprendendo and a mathematics teacher at FACULDADE CATÓLICA DA PARAÍBA. She has experience in the area of ​​Mathematics, with an emphasis on Mathematics, working mainly on the following themes: learning, education, technology, mathematics and powerpoint.

Francisco José de Andrade , UFCG

He holds a Bachelor's Degree in Science with a Major in Mathematics from the Federal University of Paraíba (1992), a Master's Degree in Mathematics from the Federal University of Ceará (1994) and a PhD in Mathematics from the Federal University of Ceará (2008). He has been a professor of the Mathematics Bachelor's Degree Course at the Teacher Training Center of the Federal University of Campina Grande since 1994 to the present day. He has experience in the area of ​​Mathematics, with an emphasis on Differential Geometry, working mainly on the following topics: prescribed mean curvature, warped products. In the area of ​​education, specifically in teacher training, he has worked with learning objects, educational software such as Geogebra, LibreOffice Calc, Hot Potatoes, PowerPoint, among others. In recent years, he has frequently taught the subjects of Plane and Spatial Euclidean Geometry, Introduction to Differential Geometry, Mathematical Analysis I, Supervised Internship and Teaching Practice and occasionally the subject Computer Science in Mathematics Teaching. He has taught extension courses for public school teachers on several occasions, seeking to train them in the use of computers as a means of facilitating teaching and learning. He participates in the Research Group for the Study of the Development of Virtual Learning Objects. He was its Coordinator during the 2020-2021 term.

Published

2025-05-27